Jewels: match three
The classic coloured gem game: you have 25 moves to score as many points as you can with lines, cascades and special jewels.
- Slide a jewel towards its neighbour, or tap one and then the other, to swap them; it only counts if it lines up three or more.
- Four in a line make a jewel that clears its whole row or column, a T or an L a bomb, and five a rainbow jewel that takes away a whole colour.
- Cascades score more each time; use up your moves before the countdown runs out for double cookies.
- Against the clock there is no move limit: you get 60 seconds, from your first move, to score as many points as you can. No double cookies here, and each hint costs 5 seconds.